Мои билды (Монки и прочее)

Обсуждение всех классов персонажей, выигрышных стратегий и подборки скиллов.
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A1ex
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Post by A1ex »

Вот такого монка сделал:
Mo/N
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Атрибуты:
Blood Magic 9
Healing Prayers 7
Protection prayers 14
Divine favor 11
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Скилы:
Refersal of Fortune
Orison of Healing
Protective Spirit
Mend Ailmend
Smite Hex
Signet of Devotion
Offering of Blood
Resurrection Signet
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Итого у меня получилось 485 health и 51 energy
Скилы недорогие и быстрые (signet of devotion чтоб не скучно было под Backfire или Soul Lich). Как суппорт основному монку самое то.
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XeLeroN
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Post by XeLeroN »

Похож на моего монка спам хилера (старый мой билд) или на моего инфузора (делал из спамера). Ток надо ли он нам? При рейнджер спайке мы и в 2 монка спокойно отлечиваемся, ток нада чет думать, прота нехватает там...
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Friend
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Post by Friend »

Lol, pohoj na valandorskij build monkow protiw ruscorpa =)
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A1ex
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Post by A1ex »

Dedicated хилера забыли:
E/Mo
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Атрибуты:
Earth Magic 9
Energy Storage 12
Healing Prayers 12
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Основные Скилы:
Heal Other
Healing Breeze
Ward
Ether Prodigy (Elite)
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Skeeve
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Post by Skeeve »

небольшой набросок на будущее

Monk/Mesmer
Level: 20

Divine Favor: 13 (12+1)
Protection Prayers: 14 (12+2)

Air of Enchantment [Elite] (Protection Prayers)
For 10 seconds, Enchantments cast on target other ally cost 5 less Energy. This is an elite skill.
Energy:5 Cast:0.25 Recharge:5

Shield Guardian (Protection Prayers)
For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 76 and Shield Guardian ends.
Energy:10 Cast:1 Recharge:1

Protective Spirit (Protection Prayers)
For 22 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast:0.25 Recharge:5

Reversal of Fortune (Protection Prayers)
For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 76.
Energy:5 Cast:0.25 Recharge:2

Guardian (Protection Prayers)
For 5 seconds, target ally has a 48% chance to "block" attacks.
Energy:5 Cast:1 Recharge:2

Release Enchantments (Divine Favor)
Spell. Lose all Enchantments. Each party member is healed for 31 Health for each Monk Enchantment lost.
Energy:5 Cast:1 Recharge:5

Reverse Hex (Protection Prayers)
Remove one hex from target ally. For 10 seconds, the next time target ally would take damage inflicted injury is reduced by 47.
Energy:10 Cast:2 Recharge:7

Mend Condition (Protection Prayers)
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 66 points.
Energy:5 Cast:0.75 Recharge:2

Staff 20/20 на прот скилы и +20% на энчанты
Escapester
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Post by Escapester »

Skeeve wrote:небольшой набросок на будущее

Monk/Mesmer
Level: 20

Divine Favor: 13 (12+1)
Protection Prayers: 14 (12+2)

Air of Enchantment [Elite] (Protection Prayers)
For 10 seconds, Enchantments cast on target other ally cost 5 less Energy. This is an elite skill.
Energy:5 Cast:0.25 Recharge:5

Shield Guardian (Protection Prayers)
For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 76 and Shield Guardian ends.
Energy:10 Cast:1 Recharge:1

Protective Spirit (Protection Prayers)
For 22 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast:0.25 Recharge:5

Reversal of Fortune (Protection Prayers)
For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 76.
Energy:5 Cast:0.25 Recharge:2

Guardian (Protection Prayers)
For 5 seconds, target ally has a 48% chance to "block" attacks.
Energy:5 Cast:1 Recharge:2

Release Enchantments (Divine Favor)
Spell. Lose all Enchantments. Each party member is healed for 31 Health for each Monk Enchantment lost.
Energy:5 Cast:1 Recharge:5

Reverse Hex (Protection Prayers)
Remove one hex from target ally. For 10 seconds, the next time target ally would take damage inflicted injury is reduced by 47.
Energy:10 Cast:2 Recharge:7

Mend Condition (Protection Prayers)
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 66 points.
Energy:5 Cast:0.75 Recharge:2

Staff 20/20 на прот скилы и +20% на энчанты
сюда бун ,инсп хекс и дрейн инчант надо полюбак
I was a boy who had to live his own way
I never fit into the model they had designed
I chose a path less taken...
I stood with others who had often felt the same
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Skeeve
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Post by Skeeve »

Когда есть reverse никакой инсп не нужен, дрейн... не самый важный скилл для монка, а вот бун впринципе можно вместо гардины, хотя тож хз.
Escapester
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Post by Escapester »

лол , inspired hex в первую очередь для маны , что ты будешь делать, когда мп = 0 ?тут дрейн инчант и инспаерд хекс полюбак
I was a boy who had to live his own way
I never fit into the model they had designed
I chose a path less taken...
I stood with others who had often felt the same
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El Carnivoro
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Post by El Carnivoro »

лол дрэин энчант для монка? n/c покажите мне монка который юзает дреин энчант
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El Carnivoro R/Me - we makin it best!
Special Thx to: Skap, Far, Xeleron, Zoya
La Estrella E/Mo - we makin it work!
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Skeeve
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Post by Skeeve »

нафига мне мана с такой элиткой)
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Valin
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Post by Valin »

Хех, как же я хачу эту элитку... этож просто манна небесная: окупается после первого реверсала... офигеть... жаль, что менд не является энчантом, ну да ничего :) Шилд гардиан жесть, но все-таки 10 маны... а вот халявный спам реверсалов и гардианов это конечно нечто :) Что-то мне подсказывает, чо в скором времени будет рулить скилл некроса: десекрейт энчантмент :)
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El Carnivoro
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Post by El Carnivoro »

А ся лечить мана всеравно нужна =Р
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El Carnivoro R/Me - we makin it best!
Special Thx to: Skap, Far, Xeleron, Zoya
La Estrella E/Mo - we makin it work!
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Valin
Posts: 671
Joined: Sun Oct 30, 2005 11:34 pm

Post by Valin »

Почему? Тот же принцип, реверсал, шилд гардиан и прочая ересь энчанты кастующиеся на себя, плюс себя еще и на 100+ хиляешь каждый раз кастуя аир оф энчант(в случае бунпрота)
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Alex
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Joined: Sun Dec 19, 2004 12:00 pm

Post by Alex »

Спам хилинга иэнчантов не спасает. Вышеопсааный билд монка это примерно то же самое что GoR+Divine Spirit. Если сюрджер выжгет всю ману, взять её будет негде. Посему считаю что скиллы вроде inspired hex (кстати, он относится к prohiecis скиллам, а в фекшнс есть полный его аналог) и drain energy куда полезнее.
Escapester
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Post by Escapester »

El Carnivoro wrote:лол дрэин энчант для монка? n/c покажите мне монка который юзает дреин энчант
ппц , H I E T из IB , и фарыч играл всё время с ним
I was a boy who had to live his own way
I never fit into the model they had designed
I chose a path less taken...
I stood with others who had often felt the same
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